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Top Talent. Zero Hassle.

Skip the sourcing grind. Get 3 to 4 hand-picked developers to interview within 48 hours, and have the right one start within a week. Flexible hours with real overlap in your time zone.

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Top 1.5%

of applicants pass our vetting

98%

first-match developer satisfaction rate

< 24 hours

zero downtime for scaling or replacements
Dev-Hire developers matched to your stack

Hire remote Mobile Developer

price-tag
$3,340 Per month, all-inclusive
Rahul
Mobile Developer
  • React
  • Vue
  • Capacitor.js
  • Ionic

Rahul writes code with the precision of an architect and the flair of an artist. From backend logic ...

Experience

13 years

Availability

Full-Time only

View Full profile
price-tag
$6,160 Per month, all-inclusive
Piper
Mobile Developer
  • Xamarin
  • .NET MAUI
  • C#

Piper writes code with the precision of an architect and the flair of an artist. From backend logic ...

Experience

14 years

Availability

Full-Time only

View Full profile
price-tag
$3,520 Per month, all-inclusive
Aakash
Mobile Developer
  • Vue
  • Angular
  • NativeScript
  • Svelte

Hiring Aakash is like unlocking a rare achievement in the dev world—full-stack fluency, emotional in...

Experience

12 years

Availability

Full-Time only

View Full profile
Paras
Mobile Developer
  • Jetpack Compose
  • Android
  • Kotlin

Paras brings the kind of engineering focus that transforms friction into flow. He don’t cut corners,...

Experience

15 years

Availability

Full-Time only

View Full profile
price-tag
$3,170 Per month, all-inclusive
Anupama
Mobile Developer
  • Swift
  • SwiftUI
  • iOS

Anupama is the kind of developer who doesn't just ship code but engineers clarity, balance, and mome...

Experience

15 years

Availability

Full-Time only

View Full profile
price-tag
$2,990 Per month, all-inclusive
Raman
Mobile Developer
  • TypeScript
  • React Native
  • Expo

Raman doesn’t just show up to build—she come to elevate. Whether it’s sprint planning, debugging, or...

Experience

9 years

Availability

Full-Time only

View Full profile
price-tag
$7,740 Per month, all-inclusive
Zachary
Mobile Developer
  • Flutter
  • Dart
  • Firebase

Zachary brings the kind of engineering focus that transforms friction into flow. He don’t cut corner...

Experience

14 years

Availability

Full-Time only

View Full profile
price-tag
$3,340 Per month, all-inclusive
Rahul
Mobile Developer
  • React
  • Vue
  • Capacitor.js
  • Ionic

Rahul writes code with the precision of an architect and the flair of an artist. From backend logic ...

Experience

13 years

Availability

Full-Time only

View Full profile
VIEW MOREProfiles

Our engineers come from teams at:

testimonials-image

Testimonials

quote

Samantha R.

CTO at Finedge

We needed skilled developers fast, and they absolutely delivered. Within a week, we had a full team onboard and coding. Great communication, smooth process, and top-tier talent, couldn't ask for more.

quote

David M.

Head of Product at NovaTech

ncredible experience. Our project deadlines were tight, and the developers we hired ramped up instantly. It's rare to find this level of technical skill and professionalism together.

quote

Priya K.

VP Engineering at BrightPath

The hiring process was seamless. We interviewed three developers and hired two, and both exceeded expectations from day one. Highly recommend for anyone tired of endless sourcing.

quote

Mark L.

CEO at ZenCloud Solutions

Exceptional talent and a no-hassle process. It felt like we added full-time employees without the hiring overhead. Truly one of the best decisions we made for scaling our tech team.

View more testimonials

Dev-Hire’s talent passes a
4-stage technical screening
before reaching you.
So you only meet engineers
who fit, not just who look
good on paper.
51 vetted Mobile Developers availablefrom $1,940/movs ~$16,300/mo for an in-house hire

Role guide

What a Mobile Developer does

When you hire mobile developer talent, you are choosing who owns the part of your product that customers touch every day. A strong mobile engineer ships native or cross-platform apps that start fast, handle bad networks, and pass App Store and Google Play review without drama. Getting that hire right affects ratings, retention, and release cadence.

Dev-Hire places vetted mobile engineers who work your hours with a stated daily overlap. Our current pool has 7 published engineers in this role, with all-inclusive monthly rates from $2,990 to $7,740. Skills span Kotlin, Swift, Flutter, Ionic and Xamarin, so you can match the person to your stack rather than bending the stack to the person.

This page explains what the role covers, how to judge seniority, what to ask in interviews, and how engagement works. Use it whether you need one engineer to unblock a release or a dedicated team to run a mobile roadmap. It is written for hiring leads, not recruiters.

Responsibilities

  • Build and maintain native iOS apps in Swift and Android apps in Kotlin, following platform design guidelines and accessibility standards across supported devices.
  • Develop cross-platform features in Flutter or Ionic when a shared codebase fits the product, and know when native modules are the better choice.
  • Integrate REST and GraphQL APIs, handle authentication, offline caching and sync, and design for slow or unreliable mobile networks.
  • Write unit, UI and end-to-end tests, using tools such as Appium, and keep CI pipelines green for every pull request.
  • Profile and fix performance problems including slow startup, memory leaks, battery drain, and janky scrolling on low-end devices.
  • Manage builds, code signing, store submissions and staged rollouts, and monitor crash reports and analytics after each release.

What to look for in a mobile developer

Start with shipped work. Ask for apps live in the App Store or Google Play, and have the candidate explain what they personally built, what broke, and how they fixed it. A portfolio of tutorials tells you less than one app with real users and a crash dashboard.

Next, check platform depth. A strong Android engineer understands lifecycle, coroutines, Jetpack Compose, and dependency injection with Hilt. A strong iOS engineer knows Swift concurrency, SwiftUI and UIKit interop, and memory management. If you need to hire android expert talent, test for these specifics rather than generic Java knowledge.

Then look at engineering habits. Good mobile developers write tests, read crash logs, and care about app size, startup time, and accessibility. They know how to handle permissions, push notifications, deep links, and background work, because those areas cause most production surprises.

Finally, assess judgment on frameworks. Flutter, Ionic, and Xamarin each fit certain products. Someone who can explain when a shared codebase saves money and when it creates debt will protect your roadmap better than someone who defends a single tool.

Red flags include vague answers about past ownership, no experience with store review, and no opinion on testing.

When to hire a mobile developer

The clearest signal is a mobile roadmap that outpaces your capacity. If your web team is stretching to cover iOS and Android releases, quality usually slips first on the platform where nobody has deep experience. Hiring earlier than feels necessary is usually cheaper than rescuing a release late. Mobile bugs also cost more once shipped, because users must update before they get a fix.

Other triggers are common and concrete:

  • You are launching a first app and need someone who has been through store review before.
  • Crash rates, slow startup, or poor ratings are hurting retention.
  • You must migrate a legacy app, for example from Xamarin to Kotlin Multiplatform or Flutter, or from Objective-C to Swift.
  • A key platform change, such as new OS requirements, needs dedicated attention.
  • Your contractor or agency has left and the code needs an owner.

Scope shapes the engagement. One engineer suits a single app with a steady backlog. If you need to hire dedicated mobile developers, a small team of iOS, Android, and QA engineers can own two platforms in parallel. Part time works for maintenance, where a half-time engineer keeps dependencies, OS updates, and bug fixes under control without a full-time commitment.

How a remote mobile developer works with your team

Dev-Hire engineers work your hours with a stated daily overlap, so standups, code reviews, and release decisions happen live with your team. Agree the overlap window before the start date and keep planning and design reviews inside it.

When you hire remote mobile developers, give them the same access your in-house engineers have: repository, CI, crash reporting, analytics, design files, and the App Store Connect and Google Play consoles at the right permission level. Engineers who cannot see production data cannot fix production problems.

Working habits matter more than location. Strong remote mobile engineers write clear pull request descriptions, record short demo videos of new features, and flag blockers early. Use async updates for status and keep live time for decisions. Time zones also help: an engineer can finish a build while your team is offline, so a tester sees a fresh build each morning.

Dev-Hire offers one engineer, a dedicated team of 2 to 10 engineers, a managed team with a Dev-Hire delivery lead, or a scoped software project. Pick the lightest model that matches how much management capacity you have.

Use cases

What teams hire Mobile Developers for

  • Launch a first iOS and Android app

    Take a product from design files to store release, including code signing, review submission, analytics, and a staged rollout plan.

  • Rescue an app with poor ratings

    Find the crashes, memory leaks and slow screens behind bad reviews, fix them in priority order, and add monitoring so regressions are caught early.

  • Migrate a legacy codebase

    Move an aging Xamarin, Cordova or Objective-C app to Kotlin, Swift or Flutter in stages, keeping the live app stable while the new code ships.

  • Extend an existing app with new features

    Add payments, push notifications, media playback, deep links or offline sync to an app your in-house team has already shipped.

  • Build test automation for releases

    Set up Appium and CI so every build is tested on real device configurations before it reaches the stores.

  • Ongoing maintenance on a part-time basis

    Keep dependencies current, handle yearly OS updates, and clear the bug backlog with a half-time engineer.

Well-known products built this way

  • Google Pay

    Google has publicly described rebuilding its Google Pay app with Flutter for iOS and Android from a shared codebase.

    Source: Google Pay
  • Pinterest for Android

    Pinterest's engineering team has publicly written about building its Android app in Kotlin.

    Source: Pinterest for Android
  • Uber

    Uber's engineering blog describes native mobile apps built with Swift on iOS and Kotlin on Android.

    Source: Uber
  • Xianyu

    Alibaba has publicly discussed using Flutter in its Xianyu marketplace app.

    Source: Xianyu

Vetting

How we vet Mobile Developers

Every engineer goes through three steps. First is a profile review of work history, shipped apps, and the technologies they claim. Second is a communication check, because remote mobile work depends on clear written and spoken English, honest status updates, and the habit of raising blockers early. Third is a technical interview run by a senior engineer, who probes platform knowledge, architecture decisions, testing habits, and debugging approach.

Only the top 1.5% of applicants are accepted. For a mobile role, that means the technical conversation should go beyond trivia and into real tradeoffs such as native versus cross-platform, state management, offline behavior, and release handling.

You still make the final call. Dev-Hire sends a shortlist in 48 hours, and you can interview candidates yourself, run your own pairing exercise, and start within a week of choosing. If the fit is wrong, replacement is free.

Why Dev-Hire

Dev-Hire gives you one all-inclusive monthly rate per engineer, month to month, with no placement fees. The rate covers the engineer, payroll, benefits, equipment, free replacement, and our fee, and there are no setup or placement fees. Typical full-time rates are $2,500 to $3,700 per month for mid-level, $3,500 to $4,900 for senior, and $4,900 to $6,900 for lead or architect engineers, all-inclusive. Part time is half.

Speed matters when a release is slipping. You get a shortlist in 48 hours and can start within a week. If you want to hire mobile app programmer talent for a single app, or build a team of 2 to 10 engineers, the process is the same.

Dev-Hire is a hiring platform for vetted remote engineers. Engineers have delivered 1.8M+ hours, clients rate the service 4.8/5 on average, and 95% of clients stay. If a match is not working, replacement is free, so a poor fit does not become a sunk cost.

Interviewing

Mobile Developer interview questions

Questions our senior engineers use, and what a strong answer covers.

Walk me through an app you shipped. What did you own, and what went wrong after release?

Names specific features and the store or platform constraints involved. Describes a real production issue, how it was found through crash reports or analytics, and what changed afterward. Avoids vague team credit.

How would you design offline support for a list of orders that users can edit?

Covers local persistence, a sync queue, conflict resolution, retries with backoff, and clear user feedback. Discusses tradeoffs rather than naming one library as the answer.

When would you choose Flutter or Ionic over fully native development, and when would you not?

Weighs team skills, performance needs, platform API access, and long-term maintenance. Mentions native modules as an escape hatch and gives a concrete example for each choice.

An app's startup time has doubled after a release. How do you investigate?

Starts with measurement using profilers, then checks initialization work on the main thread, SDKs, and large assets. Fixes the biggest cost first and adds a regression check.

How do you structure an Android project with Hilt, and why does it help testing?

Explains modules, scopes, and constructor injection, and how replacing dependencies with fakes makes unit tests fast. Notes pitfalls such as overusing singletons.

How do you test a mobile app before release?

Describes a layered approach: unit tests, UI tests with a tool like Appium or platform frameworks, real device checks, and beta distribution. Includes CI gating and staged rollout.

How do you handle a store rejection close to a deadline?

Reads the rejection reason carefully, fixes the specific policy issue, communicates the revised timeline early, and uses the appeal or resubmission process calmly. Mentions prevention through pre-submission checks.

How to hire Mobile Developer through DevHire

  • Submit a
    free request

    Tell us what you're looking for: explore pre-vetted developers ready to interview.

  • Share your
    project needs

    Hop on a quick call to align on skills, timelines, and get a tailored estimate.

  • Meet top
    candidates

    Review 3 to 4 hand-picked developers within 48 hours, then interview and assess fit.

  • Hire and
    onboard easily

    We handle contracts, payments, and admin, so you focus on scaling your team with confidence.

FAQ about hiring Mobile Developer

How much does it cost to hire a mobile developer through Dev-Hire?

Pricing is one all-inclusive monthly rate per engineer, with no placement fees. Typical full-time rates are $2,500 to $3,700 for mid-level, $3,500 to $4,900 for senior, and $4,900 to $6,900 for lead or architect. Part time is half. The rate includes payroll, benefits, equipment, free replacement and our fee.

Can I hire an Android expert or an iOS specialist rather than a generalist?

Yes. When you hire android expert talent, you can ask for Kotlin, Jetpack Compose and Hilt experience specifically. The same applies to Swift and SwiftUI on iOS. Tell us your stack and we shortlist engineers whose recent work matches it.

Do you have engineers who know hybrid frameworks like Ionic, Cordova or Xamarin?

Yes. Skills in this role include Flutter, Ionic and Xamarin alongside native Kotlin and Swift. Many teams also need help maintaining or migrating older hybrid apps, and we can match engineers who have done that work.

Can your engineers handle testing and specialist areas like Appium or AVFoundation?

Many mobile engineers write automated UI tests with Appium, and some have media experience such as AVFoundation on iOS. Mention any specialist need in your request so the shortlist reflects it.

What hours do your remote mobile developers work?

Engineers work your hours with a stated daily overlap. You agree the overlap window up front so standups, reviews and release decisions happen with your team live.

Can I hire dedicated mobile developers as a team?

Yes. You can hire dedicated mobile developers as a team of 2 to 10 engineers, or choose a managed team with a Dev-Hire delivery lead. You can also start with one engineer and add more as the roadmap grows.

How fast can a mobile developer start?

You receive a shortlist in 48 hours and an engineer can start within a week. Engagements are month to month, so you are not locked into a long contract.

What if the engineer is not the right fit?

Replacement is free and included in the monthly rate. Because engagements are month to month with no placement fees, changing course does not carry a penalty.

What we do for you

  • Rigorous Talent
    Screening

    We handpick developers who excel in coding, communication, and collaboration. Only the best move forward.

  • Tailored Team
    Building

    We don’t rely on algorithms. Every match is human-curated based on your goals and culture.

  • Seamless Setup
    & Admin

    We handle contracts, compliance, onboarding, and payments, so you stay focused on results.

  • Reliable Project
    Backup

    Dedicated success managers, free replacements, and proactive solutions whenever you need backup.

The Fast Lane to Tech Talent

Pre-vetted developers, handpicked for your stack and goals.